More Books:

Good Video Games + Good Learning
Language: en
Pages: 212
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2007 - Publisher: Peter Lang

Textbook
Good Video Games and Good Learning
Language: en
Pages: 167
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2013 - Publisher: Peter Lang Gmbh, Internationaler Verlag Der Wissenschaften

<I>Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning.
Why Video Games are Good for Your Soul
Language: en
Pages: 132
Authors: James Paul Gee
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Common Ground

Imprint. In this text, built entirely around computer games and game play, the author shows how good video games marry pleasure and learning and, at the same ti
What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Language: en
Pages: 256
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2014-12-02 - Publisher: Macmillan

James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With thi
Introducing Discourse Analysis
Language: en
Pages: 170
Authors: James Paul Gee
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2017-10-02 - Publisher: Routledge

Introducing Discourse Analysis: From Grammar to Society is a concise and accessible introduction by bestselling author, James Paul Gee, to the fundamental ideas
Situated Language and Learning
Language: en
Pages: 152
Authors: James Paul Gee
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2004 - Publisher: Psychology Press

Tackles the big ideas about language, literacy and learning. Why do poor and minority students under-perform in school? Do computer games help or hinder learnin
Computer Games for Learning
Language: en
Pages: 303
Authors: Richard E. Mayer
Categories: Education
Type: BOOK - Published: 2014-07-11 - Publisher: MIT Press

A comprehensive and up-to-date investigation of what research shows about the educational value of computer games for learning. Many strong claims are made for
Computer-Assisted Language Learning: Concepts, Methodologies, Tools, and Applications
Language: en
Pages: 2194
Authors: Management Association, Information Resources
Categories: Education
Type: BOOK - Published: 2019-01-04 - Publisher: IGI Global

In a diverse society, the ability to cross communication barriers is critical to the success of any individual personally, professionally, and academically. Wit
Computer-Supported Collaborative Learning at the Workplace
Language: en
Pages: 333
Authors: Sean P. Goggins
Categories: Education
Type: BOOK - Published: 2013-05-13 - Publisher: Springer Science & Business Media

This book is an edited volume of case studies exploring the uptake and use of computer supported collaborative learning in work settings. This book fills a sign
Handbook of Game-Based Learning
Language: en
Pages: 600
Authors: Jan L. Plass
Categories: Education
Type: BOOK - Published: 2020-02-04 - Publisher: MIT Press

A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to